Marking a new era for art and tech, Acute Art is collaborating with internationally acclaimed artists to create new works in Virtual Reality, Augmented Reality and Mixed Reality.
Sidsel Meineche Hansen‘s practice consists of Computer Generated Imagery in Augmented and Virtual Reality formats, video documentaries, sculptures, prints, drawings… Read More
VIVE Arts has partnered up with Art Basel in Basel to premiere their two new VR artworks with Albert Oehlen +… Read More
Friday 26th November 2021 sees the launch of a new vertigo-inducing art salon: abovetheClouds, a hyper-real exhibition space way up at the dizzying 31st floor of a skyscraper, which also just happens to offer a grounding experience in its 30-seat cinema theatre.
David Salle has debuted his first NFT, titled A Well-Leafed Tree at his retrospective at the Brant Foundation with cultural agency DMINTI.
Lawrence Lek is the Grand Prix Winner of the 4th VH AWARD. Lek’s 4th VH AWARD Grand-Prix-winning work, titled Black… Read More
On Wednesday, June 30th British contemporary artist Philip Colbert will reveal LOBSTEROPOLIS CITY, his first fully digital exhibition, opening within the ‘metaverse’ of Decentraland
Hyundai Motor Company and Rhizome of the New Museum have partnered to support innovative digital art endeavours and exhibitions through to 2022. The debut exhibition, World on a Wire, has just opened on worldonawire.net, as well as the Hyundai Motorstudio in Beijing.
Unit 1 Gallery | Workshop is proud to support a new experimental online digital experiential exhibition, featuring former Radical Resident® Juls Gabs and guest curator Akin Oladimeji for the Virtual Reality project error.
UNTITLED, ART and Artland look to create the world’s first virtual reality art fair, constructed with the latest advancements in cutting-edge technology to provide a fully immersive and interactive digital experience.
Hauser & Wirth have announced their first entirely VR-based exhibition under the newly launched research and innovation arm, ArtLab.
Lisson Gallery have announced a new partnership with Augment, an app whose proprietary technology allow you to visualise 3D objects and products in augmented reality through your smartphones or tablet in your own space.
6 great exhibitions in New York and London that you can visit right now in VR – selected by GalleriesNow
GalleriesNow is the world’s leading gallery guide, with everything you need to know about great art wherever you are. Our selection of six great exhibitions recorded in VR for you to make a virtual visit online.
GalleriesNow pick of six great exhibitions – all recorded in VR so you can use goggles, your phone, or the website to transport yourself and experience more great exhibitions.
An exciting new collaboration between Acute Art and Waddesdon Manor will exhibit the first virtual reality artwork by the renowned British artist, Anish Kapoor in the dramatic setting of the Windmill Hill Archive on the Waddesdon estate.
Lindsay Seers has been commissioned to produce a new VR artwork – Care(less) – that will tour the UK in 2019/20 and which will address current public debates surrounding care. Care(less) will be exhibited for the first time at Fabrica, Brighton.
Enter Through The Headset 4 (ETTH4), the fourth edition of the annual exhibition showcasing artists working within the medium of virtual reality (VR)
Enter Through The Headset 4 (ETTH4) is the fourth edition of the annual exhibition showcasing artists working within the medium of virtual reality (VR) at Gazelli Art House
For communication today, visual storytelling is essential. From visual reality to films, data visualization, and interactive games, visual stories have a lot of room in the society today. They play a huge role in the marketing of products and other messages sent to the audiences.
Acute Art present LUNATICK a virtual reality collaboration by Antony Gormley and Dr. Priyamvada Natarajan
Acute Art has announced the launch of Antony Gormley and Dr. Priyamvada Natarajan’s first virtual reality collaboration, Lunatick, at The Store X, London.
Digital artist, programmer and researcher Nicola Plant’s participatory Virtual reality exhibition opens in London next week
Nicola Plant’s exploratory practice invites the audience to use their own inherent expressivity as the re- search matter of a work that assiduously examines how it can be possible to translate the visceral experi- ence of our inner ux of emotions and sensation into a communicative form of movement.
What is it to be human in the digital age? This is the question posed by the recent Digital Bodies
queer art exhibition as part of the And What? Queer Arts Festival